Physical goods are exempt from in-app purchase
Apple does not take commission on physical goods and services delivered outside the app, so your existing checkout and payment gateway are allowed and nothing changes about how you get paid.
What Twinr covers: the app renders your live checkout as it is. No integration work and no revenue share on Twinr's side either.
Digital goods must use in-app purchase
Downloads, memberships, courses and subscriptions consumed inside an iOS app must go through Apple in-app purchase. A web checkout for these is rejected.
What Twinr covers: in-app purchase support, so a store selling both can keep physical goods on its own checkout and route digital items through Apple.
Apple guideline 4.2.6 on templated apps
Apple rejects apps built from a commercialized template or app generation service unless the content owner submits them. A store wrapped with no native behaviour is the classic case, and it is where most website-to-app tools lose.
What Twinr covers: native navigation, onboarding, push, permissions and app-only screens, which is what review is looking for. Managed submission on Premium includes responding to reviewer questions.
Account deletion and data disclosure
If shoppers can create an account in the app, both stores require an in-app way to delete it, plus accurate privacy labels covering what your store collects.
What Twinr covers: the native account screen and permission prompts. The deletion route itself lives in your store, so confirm it exists before you submit.